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I was invited to give a one-hour talk on reverse engineering the LEGO RCX for the EE380 seminar at Stanford. The talk was held on October 7, 1998. These web pages contain my abstract and slides for the talk.
Please be aware that some slides are missing the descriptions, demonstrations, and markings that make them easier to understand. However, you might be able to get a lot of this extra information by viewing the online recording of the lecture, if it's still available. Current lecture recordings are linked from this site.
The remainder of this page is organized as follows:
Note that this not an official LEGO® web site. LEGO® is a trademark of the LEGO Group, which does not sponsor, authorize, or endorse these web pages.
Copyright © 1998 Kekoa Proudfoot. All rights reserved.
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In this talk, I will describe what I've learned about the internal architecture of the RCX, including some juicy details about the reverse engineering process. I will also discuss capabilities and limitations, the few areas remaining to be reverse engineered, and development tools that others have been working on. I will also give a short demonstration of the RCX in action.
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Slides are ordered in rows, from left to right.
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Unrelated links to the Unofficial Quake 3 Map Specs and Mr. Alligator's Home Page so search engines will index them.