WireGL is an active research project at the
Stanford University Computer Graphics Lab to
explore cluster rendering systems. The software package
available on this web site allows graphics applications to render to
a cluster of workstations outputting to a tiled display.
Notice: Further development of WireGL has been rolled into the
Chromium Project. Please
visit the Chromium web site for more information.
Features
- Implemented as an OpenGL driver allowing
unmodified applications to render to cluster environment.
- Support for TCP/IP and Myrinet GM protocols.
- Geometry bucketing which only sends geometry to
servers which need to render primitives.
- Support for up to 32 rendering nodes.
- Compiles under Windows, Linux, IRIX, AIX, IA64.
Version 1.2.1 Now Available
New features include:
- Support for multiple clients.
- Software image recombination.
- Parallel API.
- Windows Service support.
This work is done under the
Multi-Graphics research project at Stanford Computer Graphics Lab. This research
is funded by the Department of Energy.
Research
The Research page contains a list of the people who are involved
in the WireGL project and the papers published.
Downloads
The Download page provides links to the binary and source to the WireGL
project.
Contact
The Contact page lists email addresses for getting in touch with the
WireGL team.
Documentation
The Documentation page lists directions on how to the
WireGL system works, how to install the software, compile the source, and
troubleshooting.
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