Assignment #2 - illustration
Due Tuesday, February 9 (in class)
CS 99D - The Science of Art
Winter Quarter, 1999
Marc Levoy
Handout #6
Your second assignment is to write a 3-4 page double-spaced paper on one of the
topics listed in the first section below. Alternatively, you may do the
project described in the second section. However, if you did a project for the
last assignment, you must write a paper for this one. You may also choose
another topic or project if you clear it with me in advance. The format and
rules for this assignment are the same as in the first one.
Writing projects
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What does Thomas Kuhn think of puzzle-solvers? Can one talk about aesthetics
or taste in scientific work? If so, then what is society's current taste? Do
we prefer puzzle-solvers or paradigm-breakers? Defend your thesis.
-
Kuhn compares scientists operating within a paradigm to tradespeople (p. 43).
The Renaissance lifted artists out of the ranks of tradespeople, making them
heroes. Is such a transformation possible within the confines of "normal
science"? Is it desireable?
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Compare revolution in science with revolution in art. Are there paradigms?
Are there revolutions? Are there equivalents of "normal science" and
"extraordinary science"? If one focuses on illusionistic art, do your answers
change?
-
Leonardo, in the sections of On Painting devoted to the human body,
gives advice on nearly every aspect of the depiction of people in paintings.
How dependent is this advice on the artistic tastes of the Renaissance? His
advice on draperies is obviously less relevant now than when he wrote it. How
about his advice on pose? On expression? On proportion?
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Among the many genres of illustration, we considered only a few in class:
anatomy and landscape. Trace the historical development of a genre that we did
not cover. Examples are botonical illustration, zoological illustration,
engineering drawings, mathematical diagrams, the visualization of economic or
demographic data, or mapmapping. Within your chosen genre, try to move beyond
merely cataloguing the highlights of its history. What are the special
problems of illustrating your chosen object? How have illustrators addressed
the questions of generic versus specific, and of diagrammatic versus
naturalistic? What are the abstractions they employ, and how have these
changed over time? For ideas, look at Ford's Images of Science,
Stafford's Artful Science, or Tufte's The Visual Display of
Quantitative Information.
A non-writing project
-
Create a illustration, either by hand or using a computer, that conveys
in abstracted form some poorly understood aspect of
some portion of Florence. For example, if you like maps, make a series that
depicts the density of traffic by type (car, scooter, bicycle, pedestrian)
direction of travel, and time of day. This will require some empirical data
gathering on your part. If you are interested in architecture, make a series
of drawings that analyzes (not merely depicts) one of the buildings or
piazzas: its monumental axes, progression of spaces, hierarchy of buildings,
and vocabulary of details. This project is a chance to be creative, but it
will require some thought. Look at Tufte's books for inspiration.
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Copyright © 1998 Marc Levoy
Last update:
Monday, 19-Apr-1999 12:37:41 PDT